Edwin van Gessel

Edwin van Gessel

CEO & Founder

ABOUT ME

From a young age I have been fascinated with visual design. After starting out in the ‘demo scene’, building graphical benchmark demos, I entered the – then very young – Dutch games industry in the early 2000’s. As a 3D artist, I quickly climbed the ranks, through multiple companies, to an Art Director role. A little while later, I found myself in the role of a product manager and noticed just how much it motivated me to be at the top level of product/game design and development; establishing visions, strategies and high-level pillars. I took the fantastical leap to start my own company in early 2022, and have been enjoying this new direction endlessly ever since.

MY ROLE AT LINX INTERACTIVE

As Founder and CEO of Linx Interactive, I maintain a high level overview of all studio operations. As we’re working with multiple (co-development) partners, I make sure we stay aligned on the status of our projects. I set the vision and mission. I set up and lead meetings, internally and with partners. I also coach the other Linx Interactive members, so we stay connected and aligned.


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